﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Tag : MonoBehaviour {
	
    #region 标签种类
	public const string untagged="Untagged";
	public const string maincamera="MainCamera";
	public const string player="Player";
	public const string enermy="Enermy";
	public const string ground ="Ground";
	public const string coin="Coin";
	public const string mushroom="Mushroom";
	public const string fire="Fire";
	public const string cube="Cube";
	public const string pipe="Pipe";
	public const string head="Head";
	public const string foot="Foot";
    public const string leftBorder = "LeftBorder";
    public const string setting = "Setting";
	#endregion

}
